Total War Attila Medieval Mod !FULL!
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Petroleum Mixtures, called Naft in medieval Arab parlance, were used throughout the Middle East as Incendiary weapon. Special units who specialized in this were called the Naffatun, who wears the Libas an-Naffatun, a protective fire-resistant suit to protect themselves from their own weapon.
Warman: Medieval Kingdoms 1212 AD (MK1212) is a total conversation mod for Total War: ATTILA. It covers the high and late Middle Ages, starting in 1212 AD and ending at 1500 AD. It features dozens of playable factions and thousands of units across three different centuries. The mod also includes a rich campaign mode with a plethora of custom scripts and features. Named after MEDIEVAL II: Total War and the Kingdoms expansion combined, the mod aims to be the defining Medieval experience in Total War modding.
Europa Barbarorum II is a total conversion modification (mod). It covers roughly the same time period as the Imperial Campaign included with Rome: Total War, but made for use with Medieval 2 Total War: Kingdoms.
It's hard to find a better match between game and mod than Crusader Kings 2 and the full-conversion A Game of Thrones mod. It transforms CK2's medieval Europe into the continent of Westeros. With random events and your own decisions quickly entangling the characters you know and love (or hate), your game will quickly veer from the story you remember into a kind of bizarro-world fan-fiction.
This total conversion for Total War: Attila delivers over two dozen playable armies you can use to recreate the fiction's massive historical battles, plus it adds scores of recognizable characters from the HBO show. 2b1af7f3a8